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My dear sun game translation
My dear sun game translation











#MY DEAR SUN GAME TRANSLATION FULL#

Iago turns the peer pressure on full blast, and Cassio finally consents to invite the friends in for a drink, even though he doesn't feel good about it. Cassio points out that he's kind of a lightweight, and he's already had his one drink for the night. Iago prods Cassio, saying they've got friends coming-surely Cassio can have just one drink with them. IAGO O, they are our friends! But one cup I’ll drinkĬASSIO I have drunk but one cup tonight, and that was 40Ĭraftily qualified too, and behold what innovation it I could well wish 35Ĭourtesy would invent some other custom of When it doesn't work, Iago tries to convince him to drink.ĬASSIO Not tonight, good Iago. He tries to get Cassio to call the girl a whore, but Cassio's more of a gentleman than that. Iago then prods Cassio to talk about how appealing Desdemona is. Obviously, Othello only put them on watch because he had some business to attend to. Iago notes its actually only 10pm, way too early to start. Once Othello leaves, Iago meets with Cassio, all ready to start their night-watch together (they're guarding the court while everyone else gets their party on). I have a stoup of wine and here without are aīrace of Cyprus gallants that would fain have a IAGO Well, happiness to their sheets! Come, lieutenant, 30 IAGO And when she speaks, is it not an alarum to love? IAGO What an eye she has! Methinks it sounds a parleyĬASSIO An inviting eye, and yet methinks right

my dear sun game translation

IAGO And, I’ll warrant her, full of game.ĬASSIO Indeed, she’s a most fresh and delicate He hath not yet made wanton the night with her, and His Desdemona-who let us not therefore blame Our general cast us thus early for the love of After Othello says he trusts Iago (bad move), he tells Desdemona he's paid for her by marrying her, and now it's about time that he gets to collect. Cassio notes that actually that's Iago's job, but sure, he's willing to help out. Othello tells Cassio to keep the party under control. Othello and Desdemona exit, with Attendants. That profit’s yet to come ’tween me and you. The purchase made, the fruits are to ensue Let’s teach ourselves that honorable stopīut notwithstanding, with my personal eye 5 I mostly leave the standard settings, than just brush it the way i want it, use the push tool for 0,01 or 0,02 (metric system), cut the lengh, check the result by turning show generated hair on, turn off again and go on with that.Good Michael, look you to the guard tonight. Short hairs won't need much segments per guide/hair, i use about 25 - 75 segments for them, for longer hair it depends a lot on the length but was already using about 200 segments per guide

my dear sun game translation my dear sun game translation

Than when i set the hair groups and put a growth region to them, i just add guide hairs as many as i like to have a better control over the hair, i treat them as they are the hairs, thats why i deactivate the show generated hairs option for a faster workflow. The first question is, how complex is the haircut itself, mostly i make different hair groups for different regions like left, right, top and backside of the head. I mostly use about 10% for both, or sometimes 20%, if you make images a bit far away, there is no need for big details and something can be made later with something like photoshop but if you like to do close up portraits, details are very important. the thickness can also be set in the shader room for root and tip.

my dear sun game translation

Segments per hair should be high enough that the shape of the hair will be more natural, also the hair thickness should be thin enough to look more realistic but thin hair means a lot of more hair counts in the final render.ītw. The next thing is maybe to find your own way of using the hair tool, some people like to make the hair in one Hair Group, i like to use different hair groups for most haircuts.įor styling itself, you don't need a lot of hair counts as it will just slow down the workflow, for testing and styling a low hair count will be enough. I've found out for example that if i use Carrara's native renderer the hair settings will be a little bit different than in Octane renderer, for example for thin hair i often have to use a lot of hair counts that the head won't shine through, with octane it is a lot different. PhilW have made a full Carrara tutorial for infiniteSkills, there is also a tutorial for Carrara Hair in it but at the end much of it is just a try and error method.











My dear sun game translation